Skip to content
Afterglyph

Creative Development: GEOMETRY THAT LISTENS BACK.

WebGL, shaders, generative systems and scroll-driven storytelling for launches, campaigns and brand worlds. Ambitious visuals engineered with performance budgets, so the spectacle never costs the experience.

Discuss your project

01How it comes together

Code as a creative medium.

  1. 01Geometry is generated, not drawn.
  2. 02Scroll and pointer feed the simulation.
  3. 03Distortion stays within a frame budget.

02Capabilities

What is included.

  1. 01WebGL and shaders
  2. 02Scroll-driven storytelling
  3. 03Generative and data art
  4. 04Interactive installations
  5. 05Launch microsites
  6. 06Motion systems

03Benefits and outcomes

What changesfor you.

01

Moments people share

Interactions designed to be discovered, replayed and passed on.

02

Spectacle on a budget

Frame-time budgets and fallbacks for every device class.

03

Brand worlds that extend

Reusable visual engines your campaigns can keep feeding.

04Process

Four moves, start to finish.

  1. 01

    Creative R and D

  2. 02

    Technical prototypes

  3. 03

    Production

  4. 04

    Device tuning

05Relevant technologies

The usual suspects, used unusually well.

  • WebGL
  • GLSL
  • Three.js
  • GSAP
  • Rive
  • Web Audio
  • Canvas

07FAQ

Questions about creative development.

Will it work on phones?

Every effect ships with a mobile tier and a reduced motion version. Nothing important lives only inside an animation.

How long does R and D take?

Typically one to two weeks of prototypes before we commit to production.

Can you work with our agency?

Often. We partner with brand and advertising agencies as their creative technology team.

Next service AI & Automation

Start a project

LET'S PUT THIS TO WORK ON YOUR PROJECT.

Tell us what you are building. We reply within two working days with honest next steps.

Start a Project